Gaming Lifeworlds

Wednesday, May 4th, 2011

“Gaming Lifeworlds: Social Play in Persistent Environments” in S. Giddings and M. Lister (eds.) The New Media and Technocultures Reader, New York: Routledge, 2011.[edited selections from Play Between Worlds] Copy unavailable, check back for updates.

Play Between Worlds: Exploring Online Game Culture

Tuesday, July 21st, 2009

Play Between Worlds: Exploring Online Game Culture. The MIT Press, March 2006. hardcover & paperback.

Ethnography as Play

Tuesday, July 21st, 2009

“Ethnography as Play”, under preparation. Copy unavailable – Check back for updates/copy.

Multiple Pleasures: Women and Online Gaming

Tuesday, July 21st, 2009

“Multiple Pleasures: Women and Online Gaming,” Convergence, Vol. 9, No.1, 21-46, Spring 2003. Copy unavailable. Please refer to my book Play Between Worlds for the most up to date version of the argument.

Life in Virtual Worlds: Plural Existence, Multi-modalities, and Other Online Research Challenges

Tuesday, July 21st, 2009

“Life in Virtual Worlds: Plural Existence, Multi-modalities, and Other Online Research Challenges,” American Behavioral Scientist, Vol.43, No.3, 435-449, 1999. [PDF] Abstract Virtual environments present researchers with a range of methodological considerations, both new  and old. With the advent of embodied online worlds, experiences with distributed presence, anonymity and multiple modes of engagement increasingly become the [...]