Whew. I feel like the last half of spring was quite a sprint! Only now coming up for air enough to post a little update.
Several terrific events happened post GDC that I’ll mention:
AnyKey went to PAX East again where we got to spend a great weekend in the diversity lounge hanging out with lots of other amazing orgs doing important work to make gaming better for all.
I was also thrilled to finally get a chance to attend (and keynote) QGCon. It was an inspiring event filled with lots of great talks, demos, and fantastic people :) I got a chance to share some of my work on live streaming and got a ton of helpful feedback.
My final speaking engagement of the semester was for UC Irvine’s inaugural esports symposium. I spoke about women and esports, including some of the work we’ve been doing at AnyKey. Take a watch if you’d like to learn more!
It’s no small thing when the platform you’ve been studying for quite a few years invites you in to give a talk and leaves it pretty open as to what you speak about. The invite said “We like to hear about how successful individuals got to where they are today and what they’re up to now” – gulp! Needless to say, I spent quite a bit of time mulling over what I might share that wouldn’t be old news to them ;) I ended up trying to pull on a few threads from several of my major game research projects. I really enjoyed the visit and the great conversation. Here’s a VOD of if you are interested! Thanks again for the invite Lauren Forbes and Twitch! Watch live video from TwitchOffice on www.twitch.tv
I was excited to get a chance to be on Brett Hutchin‘s SportsMedia Podcast Series recently where I spoke about esports, streaming, and AnyKey. Brett is a fantastic media and sports scholar so being able to talk to him in depth about these subjects was an amazing opportunity!
Having lived in Sweden for many, many years I’m always thrilled when I get a chance to go back to my second home :) This summer I not only got to go to DreamHack again (my 4th time!) but started off that trip with a stop in Stockholm to give a lecture. I was fortunate to be a part of Technical Museum‘s day on “Digital Games and Business: Play, Community, and Business” where I spoke on live-streaming. I presented some my research and thinking not just about the work of live-streaming, but how we might understand that activity as a form of transformative work that disrupts more traditional IP models. Hope you enjoy!