Play Between Worlds: Exploring Online Game Culture

Tuesday, July 21st, 2009

Play Between Worlds: Exploring Online Game Culture. The MIT Press, March 2006. hardcover & paperback.

Ethnography as Play

Tuesday, July 21st, 2009

“Ethnography as Play”, under preparation. Copy unavailable – Check back for updates/copy.

Assemblage of Play

Tuesday, July 21st, 2009

“The Assemblage of Play”, Games and Culture, vol. 4, no. 4, 331-339, 2009. (Correction to text: This piece was funded by the MacArthur Foundation.) [PDF] Abstract This article explores the notion of assemblage for computer game studies. Drawing on this framework the author proposes a multi-faceted methodological approach to the study of games and the [...]

Unruly Play, History Lessons, and a Call for Non-Dichotomous Models

Tuesday, July 21st, 2009

“Unruly Play, History Lessons, and a Call for Non-Dichotomous Models,” State of Play II, October 2004. Copy unavailable. Please refer to my book Play Between Worlds for most recent version of the argument.

Does WoW Change Everything?

Tuesday, July 21st, 2009

“Does WoW Change Everything?: How a PvP Server, Multinational Playerbase, and Surveillance Mod Scene Caused Me Pause,” Games & Culture, v. 1 n. 4, October 2006. [PDF] Note: An abbreviated version of this article (does not include age & nationality discussion) appears in in J. Walker and H. Corneliussen (eds.) Digital Culture, Play, and Identity: [...]

Life in Virtual Worlds: Plural Existence, Multi-modalities, and Other Online Research Challenges

Tuesday, July 21st, 2009

“Life in Virtual Worlds: Plural Existence, Multi-modalities, and Other Online Research Challenges,” American Behavioral Scientist, Vol.43, No.3, 435-449, 1999. [PDF] Abstract Virtual environments present researchers with a range of methodological considerations, both new  and old. With the advent of embodied online worlds, experiences with distributed presence, anonymity and multiple modes of engagement increasingly become the [...]