“Gaming Lifeworlds: Social Play in Persistent Environments” in S. Giddings and M. Lister (eds.) The New Media and Technocultures Reader, New York: Routledge, 2011.[edited selections from Play Between Worlds] Copy unavailable, check back for updates.
http://tltaylor.com/2011/05/gaming-lifeworlds/
Play Between Worlds: Exploring Online Game Culture. The MIT Press, March 2006. hardcover & paperback.
http://tltaylor.com/2009/07/play-between-worlds-exploring-online-game-culture/
“Ethnography as Play”, under preparation. Copy unavailable – Check back for updates/copy.
http://tltaylor.com/2009/07/ethnography-as-play/
“The Assemblage of Play”, Games and Culture, vol. 4, no. 4, 331-339, 2009. (Correction to text: This piece was funded by the MacArthur Foundation.) [PDF] Abstract This article explores the notion of assemblage for computer game studies. Drawing on this framework the author proposes a multi-faceted methodological approach to the study of games and the [...]
http://tltaylor.com/2009/07/assemblage-of-play/
“Internet & Games” in M. Consalvo, C. Ess, R. Burnett (eds.) The Blackwell Handbook of Internet Studies, West Sussex: Wiley-Blackwell, 2011. [PDF]
http://tltaylor.com/2009/07/internet-games/