Play Between Worlds: Exploring Online Game Culture

Tuesday, July 21st, 2009

Play Between Worlds: Exploring Online Game Culture. The MIT Press, March 2006. hardcover & paperback.

Ethnography as Play

Tuesday, July 21st, 2009

“Ethnography as Play”, under preparation. Copy unavailable – Check back for updates/copy.

Assemblage of Play

Tuesday, July 21st, 2009

“The Assemblage of Play”, Games and Culture, vol. 4, no. 4, 331-339, 2009. (Correction to text: This piece was funded by the MacArthur Foundation.) [PDF, pre-print] Abstract This article explores the notion of assemblage for computer game studies. Drawing on this framework the author proposes a multi-faceted methodological approach to the study of games and [...]

Internet & Games

Tuesday, July 21st, 2009

“Internet & Games” in M. Consalvo, C. Ess, R. Burnett (eds.) The Blackwell Handbook of Internet Studies, Blackwell Publishing, forthcoming. Copy unavailable, check back for updates.

Becoming a Player: Networks, Structures, and Imagined Futures

Tuesday, July 21st, 2009

“Becoming a Player: Networks, Structures, and Imagined Futures” in Y. Kafai, C. Heeter, J. Denner, and J. Sun (eds.) Beyond Barbie and Mortal Kombat: New Perspectives on Gender, Games, and Computing, Cambridge: The MIT Press, 2008. [PDF]

Pushing the Borders: Player Participation and Game Culture

Tuesday, July 21st, 2009

“Pushing the Borders: Player Participation and Game Culture” in J. Karaganis (ed.), Network_Netplay: Structures of Participation in Digital Culture, New York: Social Science Research Council, 2007. [PDF]

Unruly Play, History Lessons, and a Call for Non-Dichotomous Models

Tuesday, July 21st, 2009

“Unruly Play, History Lessons, and a Call for Non-Dichotomous Models,” State of Play II, October 2004. Copy unavailable. Please refer to my book Play Between Worlds for most recent version of the argument.

Beyond Management: Considering Participatory Design and Governance in Player Culture

Tuesday, July 21st, 2009

“Beyond Management: Considering Participatory Design and Governance in Player Culture”, First Monday, October 2006. [link to online journal]

Does WoW Change Everything?

Tuesday, July 21st, 2009

“Does WoW Change Everything?: How a PvP Server, Multinational Playerbase, and Surveillance Mod Scene Caused Me Pause,” Games & Culture, v. 1 n. 4, October 2006. [PDF] Note: An abbreviated version of this article (does not include age & nationality discussion) appears in in J. Walker and H. Corneliussen (eds.) Digital Culture, Play, and Identity: [...]

The Sopranos Meets EverQuest: Socialization Processes in Massively Multiplayer Games

Tuesday, July 21st, 2009

“The Sopranos Meets EverQuest: Socialization Processes in Massively Multiuser Games” with Mikael Jakobsson, FineArt Forum, Vol. 17, Issue 8, August 2003. [PDF] Note: Parts of the argument in this article can be found updated and revised in my book Play Between Worlds. Abstract This article explores the ways social interaction plays an integral role in [...]

Multiple Pleasures: Women and Online Gaming

Tuesday, July 21st, 2009

“Multiple Pleasures: Women and Online Gaming,” Convergence, Vol. 9, No.1, 21-46, Spring 2003. Copy unavailable. Please refer to my book Play Between Worlds for the most up to date version of the argument.

Power Gamers Just Want To Have Fun?

Tuesday, July 21st, 2009

“Power Gamers Just Want To Have Fun?: Instrumental Play In A MMOG,” (revised Danish translation) in I. Engholm & L. Klastrup (eds.), Digitale Verdener – de nye mediers æstetik og design, Denmark: Gyldendal, 2004. Copy unavailable. Please refer to my book Play Between Worlds for the most up to date version of the argument. Note: [...]

Whose Game Is This Anyway?’”: Negotiating Corporate Ownership in a Virtual World

Tuesday, July 21st, 2009

“‘Whose Game Is This Anyway?’”: Negotiating Corporate Ownership in a Virtual World” in F. Mäyrä (ed.), Computer Games and Digital Cultures Conference Proceedings. Tampere: Tampere University Press, 2002. Copy unavailable. Please refer to the chapter in my book Play Between Worlds for most up to date version of the argument. Note: The request to “contact [...]