Tag Archives: virtual worlds

New publication on collaborative writing

I’m really proud of my co-authored book Ethnography and Virtual Worlds: A Handbook of Method written with the fab Tom Boellstorff, Bonnie Nardi, and Celia Pearce. I learned so much from them, and the process, and it’s been great to see the book go out into the world and get some nice feedback (CSCW, American Ethnologist, LSE Review of Books, Leonardo). Enough folks asked us how we wrote a single-voiced monograph with four people that we have just published a short piece in the ACM magazine Interactions explaining just that. It talks a lot about the tools and the process. Hope some of you find it of interest!


Boellstorff, Nardi, Pearce, and Taylor (2013). “Words with Friends: Writing Collaboratively Online,” Interactions, Sept/Oct: 58-61.

Intentional Bodies: Virtual Environments and the Designers Who Shape Them

“Intentional Bodies: Virtual Environments and the Designers Who Shape Them,” International Journal of Engineering Education, Vol.19, No.1, 25-34, 2003.



This article examines the ways virtual environment software is explicitly designed with particular visions of identity, communication, and community in mind. This social context of software is considered with a particular focus on the ways various forms of embodiment are encoded in systems. Rather than simply framing software as a primarily technical product, this article analyzes the way software engineers and designers shape architectures and systems as conduits for social values and norms. Considerations of responsibility, identity, legitimacy, and sociability emerge as central factors in design practice.