about t.l.

T.L. Taylor is Associate Professor in the Center for Computer Games Research and a founding member of the Center for Network Culture at the IT University of Copenhagen. She has been working in the field of internet and multi-user studies for over fifteen years and has published on topics such as play and experience in online worlds, values in design, intellectual property, co-creative practices, game software modification, play as assemblage, avatars and online embodiment, gender and gaming, pervasive gaming, and e-sports. Her book Play Between Worlds: Exploring Online Game Culture (MIT Press, 2006) uses her multi-year ethnography of EverQuest to explore issues related to massively multiplayer spaces. Her book about professional computer gaming and e-sports, Raising the Stakes:E-Sports and the Professionalization of Computer Gaming (MIT Press) will be out in March 2012. Her co-authored handbook on ethnography and virtual worlds (Princeton University Press) will be out summer 2012.

Upcoming events: University of Edinburgh, Digital Scholarship event in February.

Prospective PhD Students: The ITU periodically issues calls for PhD applications at its website. Please make sure to review the CCGR’s guidelines for game PhD applicants as well. I’m very happy to have a chat with potential applicants about projects that fit into my supervisory domain (and indeed we encourage this kind of contact with faculty.)