Courses (& sample syllabi)
My current courses include Games & Culture (Fall ’24), Critical Internet Studies (Spring ’24), Immersive Social Worlds (Fall ’23), and Qualitative Research Methods (Spring ’24).
Resources
I’m often asked by students for pointers to basic literature on topics or research resources. In addition to taking a look through the syllabi provided above, below are a few pages that might be of assistance. They are not comprehensive and should only be used as a jumping-off point.
Research resources for students
Gender and computer games literature
Live streaming literature (maintained by Joseph Seering)