Found a recording of a talk I gave on live-streaming back in 2013. Definitely some tweaks I’d make to the argument now, but a lot of the core stuff still holds for my current thinking.
Update! You can now watch the VOD of the panel.
Great stuff from some talented folks – definitely check it out!
I’m thrilled to finally announce we are hosting an event about live-streaming here at MIT. It will be held the night before PAX East starts. It’s a great opportunity to come and learn about the state of the scene from some of the best folks working in it.
Thursday, March 5 from 6p-8p here at MIT, room 32-155.
The event is free and open to the public.
Looking forward to seeing everyone there!
It was great to get a chance to talk to Philippa Warr about some of what’s been brewing in e-sports and live-streaming since the publication of my book. The title may be right up there with the MIT mag calling me a “big game hunter” ;)
I’m super excited to announce that the live-streaming book I’ve been working on will be published with Princeton University Press as a part of their Studies in Culture and Technology Series (whose editors are the fab Tom Boellstorff and Bill Maurer). (Ms hand-in date is Feb 2015.)
I’m particularly excited that the press agreed to offer a free Creative Commons pdf version of the book available upon its release (along with a normal print edition). PUP is home for my co-authored methods book and it was a great experience working on that with them so am looking forward to this next venture!
As I expected, Twitch Plays Pokemon (Joystiq article in which I’m quoted) kicked off a real wave of interest from mainstream media outlets about game live-streaming. I was recently interviewed by the Canadian Broadcasting Corporation about why people watch these channels. I think they did a good job covering the basics of live-streaming viewership so check it out!