Games Matter

I was incredibly fortunate to get to participate in the Knight Foundation’s symposium Lessons from the First Internet Ages back in November 2021. As a part of that I contributed a short piece for publication online entitled “Games Matter.” One of the things I’ve tried to do in my teaching and prior research (particularly around…

Raising the Stakes

Raising the Stakes: E-Sports and the Professionalization of Computer Gaming. Cambridge, MA: The MIT Press, 2012.

Gaming Lifeworlds

“Gaming Lifeworlds: Social Play in Persistent Environments” in S. Giddings and M. Lister (eds.) The New Media and Technocultures Reader, New York: Routledge, 2011.[edited selections from Play Between Worlds] Copy unavailable, check back for updates.

This Is How We Play It: What a Mega-LAN Can Teach Us About Games

“This is How We Play It: What a Mega-LAN Can Teach Us About Games,” co-authored with Emma Witkowski, Foundations of Digital Games, Monterey, CA, June 2010. [PDF] Abstract Using data gathered through our participant observation and informal interviews at DreamHack Winter 2005 and 2009 we explore a number of themes that not only provide insight…