AnyKey launches!

I’m so excited to be a part of a AnyKey, a new partnership between ESL and Intel to support and grow inclusivity in e-sports. This initiative has been in the works for a few months now and while we just announced, we’ve already been at work bringing in industry stakeholders as well as undertaking research…

E-sports history project

Over the years I’ve been fortunate to get to run several e-sports workshops that have brought in key folks in the scene to discuss critical issues. The first, called E-sports and Cyberathleticism (I know I know, forgive that “cyber” bit!)  was co-run in 2009 at Stanford (while I was on sabbatical there) with the fantastic…

Twitch Creative launch interview

I was happy to get a chance to talk to Nora Young again over at the CBC’s Spark program about the recent launch of Twitch Creative. There have been a lot of interesting channels percolating on the platform that go beyond the bounds of strict gameplay and Twitch seems to be slowly integrating them. From…

Old (2013) live-streaming lecture

Found a recording of a talk I gave on live-streaming back in 2013. Definitely some tweaks I’d make to the argument now, but a lot of the core stuff still holds for my current thinking. McGill Participatory Condition conference lecture.

Chronicle on collegiate e-sports

I was quoted in a short piece at the Chronicle of Higher Ed on the emerging collegiate e-sports scene. I found it interesting that what I think of as the newspaper for academics was taking this up. One clarification from the piece, I do actually think gaming in college spaces is growing, my point to…